Zephyr Guard
Different values: 5
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object {Zephyr Guard}
    _id : string {Zephyr Guard._id} (all different values)
    folder : string {Zephyr Guard.folder} (same value: t21ITcssNZ7GuPpO)
    img : string {Zephyr Guard.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Zephyr Guard.name} (all different values)
    system : object {Zephyr Guard.system}
        actionType : object {Zephyr Guard.system.actionType}
            value : string {Zephyr Guard.system.actionType.value} (2 different values)
                passive (x4)
                action (x1)
        actions : object {Zephyr Guard.system.actions}
            [value] : integer {Zephyr Guard.system.actions.value} (same value: 1)
        category : string {Zephyr Guard.system.category} (2 different values)
            class (x4)
            skill (x1)
        description : object {Zephyr Guard.system.description}
            value : string {Zephyr Guard.system.description.value} (all different values)
        level : object {Zephyr Guard.system.level}
            value : integer {Zephyr Guard.system.level.value} (all different values)
        prerequisites : object {Zephyr Guard.system.prerequisites}
            value : array<object> {Zephyr Guard.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Zephyr Guard.system.prerequisites.value.[]}
                    value : string {Zephyr Guard.system.prerequisites.value.[].value} (all different values)
        publication : object {Zephyr Guard.system.publication}
            license : string {Zephyr Guard.system.publication.license} (same value: OGL)
            remaster : boolean {Zephyr Guard.system.publication.remaster} (same value: False)
            title : string {Zephyr Guard.system.publication.title} (same value: Pathfinder #149: Against the Scarlet Triad)
        rules : ###FoundryRulesObject###
        traits : object {Zephyr Guard.system.traits}
            rarity : string {Zephyr Guard.system.traits.rarity} (2 different values)
                common (x4)
                uncommon (x1)
            value : array<string> {Zephyr Guard.system.traits.value}
                Length: min=1 max=2
                Value type: string {Zephyr Guard.system.traits.value.[]} (3 different values)
                    archetype (x5)
                    skill (x1)
                    dedication (x1)
        [selfEffect] : object {Zephyr Guard.system.selfEffect}
            name : string {Zephyr Guard.system.selfEffect.name} (same value: Effect: Unfazed Assessment)
            uuid : string {Zephyr Guard.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Unfazed Assessment)
    type : string {Zephyr Guard.type} (same value: feat)